ConstReadonlyCascadeCreated: "cascadeCreated"Fired when an additional node is cascaded onto an already-assigned room.
ReadonlyCascadeDropped: "cascadeDropped"Fired when a single cascade node is dropped from a room after it failed.
ReadonlyRoomAssigned: "roomAssigned"Fired when a room is assigned to its primary SFU node.
ReadonlyRoomDetached: "roomDetached"Fired when a room is fully detached from the SFU (primary and cascades).
Room-assignment and cascade events emitted by a CascadingRouter.